rocket::mtls::oid::asn1_rs::nom::lib::std::fmt

Struct DebugStruct

1.2.0 · Source
pub struct DebugStruct<'a, 'b>
where 'b: 'a,
{ /* private fields */ }
Available on crate feature mtls only.
Expand description

A struct to help with fmt::Debug implementations.

This is useful when you wish to output a formatted struct as a part of your Debug::fmt implementation.

This can be constructed by the Formatter::debug_struct method.

§Examples

use std::fmt;

struct Foo {
    bar: i32,
    baz: String,
}

impl fmt::Debug for Foo {
    fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
        fmt.debug_struct("Foo")
           .field("bar", &self.bar)
           .field("baz", &self.baz)
           .finish()
    }
}

assert_eq!(
    format!("{:?}", Foo { bar: 10, baz: "Hello World".to_string() }),
    r#"Foo { bar: 10, baz: "Hello World" }"#,
);

Implementations§

Source§

impl<'a, 'b> DebugStruct<'a, 'b>
where 'b: 'a,

1.2.0 · Source

pub fn field( &mut self, name: &str, value: &dyn Debug, ) -> &mut DebugStruct<'a, 'b>

Adds a new field to the generated struct output.

§Examples
use std::fmt;

struct Bar {
    bar: i32,
    another: String,
}

impl fmt::Debug for Bar {
    fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
        fmt.debug_struct("Bar")
           .field("bar", &self.bar) // We add `bar` field.
           .field("another", &self.another) // We add `another` field.
           // We even add a field which doesn't exist (because why not?).
           .field("nonexistent_field", &1)
           .finish() // We're good to go!
    }
}

assert_eq!(
    format!("{:?}", Bar { bar: 10, another: "Hello World".to_string() }),
    r#"Bar { bar: 10, another: "Hello World", nonexistent_field: 1 }"#,
);
Source

pub fn field_with<F>( &mut self, name: &str, value_fmt: F, ) -> &mut DebugStruct<'a, 'b>
where F: FnOnce(&mut Formatter<'_>) -> Result<(), Error>,

🔬This is a nightly-only experimental API. (debug_closure_helpers)

Adds a new field to the generated struct output.

This method is equivalent to DebugStruct::field, but formats the value using a provided closure rather than by calling Debug::fmt.

1.53.0 · Source

pub fn finish_non_exhaustive(&mut self) -> Result<(), Error>

Marks the struct as non-exhaustive, indicating to the reader that there are some other fields that are not shown in the debug representation.

§Examples
use std::fmt;

struct Bar {
    bar: i32,
    hidden: f32,
}

impl fmt::Debug for Bar {
    fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
        fmt.debug_struct("Bar")
           .field("bar", &self.bar)
           .finish_non_exhaustive() // Show that some other field(s) exist.
    }
}

assert_eq!(
    format!("{:?}", Bar { bar: 10, hidden: 1.0 }),
    "Bar { bar: 10, .. }",
);
1.2.0 · Source

pub fn finish(&mut self) -> Result<(), Error>

Finishes output and returns any error encountered.

§Examples
use std::fmt;

struct Bar {
    bar: i32,
    baz: String,
}

impl fmt::Debug for Bar {
    fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
        fmt.debug_struct("Bar")
           .field("bar", &self.bar)
           .field("baz", &self.baz)
           .finish() // You need to call it to "finish" the
                     // struct formatting.
    }
}

assert_eq!(
    format!("{:?}", Bar { bar: 10, baz: "Hello World".to_string() }),
    r#"Bar { bar: 10, baz: "Hello World" }"#,
);

Trait Implementations§

Source§

impl<'a, 'b> Visit for DebugStruct<'a, 'b>

Source§

fn record_debug(&mut self, field: &Field, value: &dyn Debug)

Visit a value implementing fmt::Debug.
Source§

fn record_f64(&mut self, field: &Field, value: f64)

Visit a double-precision floating point value.
Source§

fn record_i64(&mut self, field: &Field, value: i64)

Visit a signed 64-bit integer value.
Source§

fn record_u64(&mut self, field: &Field, value: u64)

Visit an unsigned 64-bit integer value.
Source§

fn record_i128(&mut self, field: &Field, value: i128)

Visit a signed 128-bit integer value.
Source§

fn record_u128(&mut self, field: &Field, value: u128)

Visit an unsigned 128-bit integer value.
Source§

fn record_bool(&mut self, field: &Field, value: bool)

Visit a boolean value.
Source§

fn record_str(&mut self, field: &Field, value: &str)

Visit a string value.
Source§

fn record_bytes(&mut self, field: &Field, value: &[u8])

Visit a byte slice.
Source§

fn record_error(&mut self, field: &Field, value: &(dyn Error + 'static))

Records a type implementing Error. Read more

Auto Trait Implementations§

§

impl<'a, 'b> Freeze for DebugStruct<'a, 'b>

§

impl<'a, 'b> !RefUnwindSafe for DebugStruct<'a, 'b>

§

impl<'a, 'b> !Send for DebugStruct<'a, 'b>

§

impl<'a, 'b> !Sync for DebugStruct<'a, 'b>

§

impl<'a, 'b> Unpin for DebugStruct<'a, 'b>

§

impl<'a, 'b> !UnwindSafe for DebugStruct<'a, 'b>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<'a, T> AsTaggedExplicit<'a> for T
where T: 'a,

Source§

fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self>

Source§

impl<'a, T> AsTaggedImplicit<'a> for T
where T: 'a,

Source§

fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self>

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> IntoCollection<T> for T

§

fn into_collection<A>(self) -> SmallVec<A>
where A: Array<Item = T>,

Converts self into a collection.
§

fn mapped<U, F, A>(self, f: F) -> SmallVec<A>
where F: FnMut(T) -> U, A: Array<Item = U>,

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more