Struct rocket::mtls::x509::der_parser::asn1_rs::nom::lib::std::collections::hash_map::OccupiedEntry

1.0.0 · source ·
pub struct OccupiedEntry<'a, K, V>
where K: 'a, V: 'a,
{ /* private fields */ }
Available on crate feature mtls only.
Expand description

A view into an occupied entry in a HashMap. It is part of the Entry enum.

Implementations§

source§

impl<'a, K, V> OccupiedEntry<'a, K, V>

1.10.0 · source

pub fn key(&self) -> &K

Gets a reference to the key in the entry.

§Examples
use std::collections::HashMap;

let mut map: HashMap<&str, u32> = HashMap::new();
map.entry("poneyland").or_insert(12);
assert_eq!(map.entry("poneyland").key(), &"poneyland");
1.12.0 · source

pub fn remove_entry(self) -> (K, V)

Take the ownership of the key and value from the map.

§Examples
use std::collections::HashMap;
use std::collections::hash_map::Entry;

let mut map: HashMap<&str, u32> = HashMap::new();
map.entry("poneyland").or_insert(12);

if let Entry::Occupied(o) = map.entry("poneyland") {
    // We delete the entry from the map.
    o.remove_entry();
}

assert_eq!(map.contains_key("poneyland"), false);
1.0.0 · source

pub fn get(&self) -> &V

Gets a reference to the value in the entry.

§Examples
use std::collections::HashMap;
use std::collections::hash_map::Entry;

let mut map: HashMap<&str, u32> = HashMap::new();
map.entry("poneyland").or_insert(12);

if let Entry::Occupied(o) = map.entry("poneyland") {
    assert_eq!(o.get(), &12);
}
1.0.0 · source

pub fn get_mut(&mut self) -> &mut V

Gets a mutable reference to the value in the entry.

If you need a reference to the OccupiedEntry which may outlive the destruction of the Entry value, see into_mut.

§Examples
use std::collections::HashMap;
use std::collections::hash_map::Entry;

let mut map: HashMap<&str, u32> = HashMap::new();
map.entry("poneyland").or_insert(12);

assert_eq!(map["poneyland"], 12);
if let Entry::Occupied(mut o) = map.entry("poneyland") {
    *o.get_mut() += 10;
    assert_eq!(*o.get(), 22);

    // We can use the same Entry multiple times.
    *o.get_mut() += 2;
}

assert_eq!(map["poneyland"], 24);
1.0.0 · source

pub fn into_mut(self) -> &'a mut V

Converts the OccupiedEntry into a mutable reference to the value in the entry with a lifetime bound to the map itself.

If you need multiple references to the OccupiedEntry, see get_mut.

§Examples
use std::collections::HashMap;
use std::collections::hash_map::Entry;

let mut map: HashMap<&str, u32> = HashMap::new();
map.entry("poneyland").or_insert(12);

assert_eq!(map["poneyland"], 12);
if let Entry::Occupied(o) = map.entry("poneyland") {
    *o.into_mut() += 10;
}

assert_eq!(map["poneyland"], 22);
1.0.0 · source

pub fn insert(&mut self, value: V) -> V

Sets the value of the entry, and returns the entry’s old value.

§Examples
use std::collections::HashMap;
use std::collections::hash_map::Entry;

let mut map: HashMap<&str, u32> = HashMap::new();
map.entry("poneyland").or_insert(12);

if let Entry::Occupied(mut o) = map.entry("poneyland") {
    assert_eq!(o.insert(15), 12);
}

assert_eq!(map["poneyland"], 15);
1.0.0 · source

pub fn remove(self) -> V

Takes the value out of the entry, and returns it.

§Examples
use std::collections::HashMap;
use std::collections::hash_map::Entry;

let mut map: HashMap<&str, u32> = HashMap::new();
map.entry("poneyland").or_insert(12);

if let Entry::Occupied(o) = map.entry("poneyland") {
    assert_eq!(o.remove(), 12);
}

assert_eq!(map.contains_key("poneyland"), false);
source

pub fn replace_entry(self, value: V) -> (K, V)

🔬This is a nightly-only experimental API. (map_entry_replace)

Replaces the entry, returning the old key and value. The new key in the hash map will be the key used to create this entry.

§Examples
#![feature(map_entry_replace)]
use std::collections::hash_map::{Entry, HashMap};
use std::rc::Rc;

let mut map: HashMap<Rc<String>, u32> = HashMap::new();
map.insert(Rc::new("Stringthing".to_string()), 15);

let my_key = Rc::new("Stringthing".to_string());

if let Entry::Occupied(entry) = map.entry(my_key) {
    // Also replace the key with a handle to our other key.
    let (old_key, old_value): (Rc<String>, u32) = entry.replace_entry(16);
}
source

pub fn replace_key(self) -> K

🔬This is a nightly-only experimental API. (map_entry_replace)

Replaces the key in the hash map with the key used to create this entry.

§Examples
#![feature(map_entry_replace)]
use std::collections::hash_map::{Entry, HashMap};
use std::rc::Rc;

let mut map: HashMap<Rc<String>, u32> = HashMap::new();
let known_strings: Vec<Rc<String>> = Vec::new();

// Initialise known strings, run program, etc.

reclaim_memory(&mut map, &known_strings);

fn reclaim_memory(map: &mut HashMap<Rc<String>, u32>, known_strings: &[Rc<String>] ) {
    for s in known_strings {
        if let Entry::Occupied(entry) = map.entry(Rc::clone(s)) {
            // Replaces the entry's key with our version of it in `known_strings`.
            entry.replace_key();
        }
    }
}

Trait Implementations§

1.12.0 · source§

impl<K, V> Debug for OccupiedEntry<'_, K, V>
where K: Debug, V: Debug,

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

§

impl<'a, K, V> Freeze for OccupiedEntry<'a, K, V>
where K: Freeze,

§

impl<'a, K, V> RefUnwindSafe for OccupiedEntry<'a, K, V>

§

impl<'a, K, V> Send for OccupiedEntry<'a, K, V>
where K: Send, V: Send,

§

impl<'a, K, V> Sync for OccupiedEntry<'a, K, V>
where K: Sync, V: Sync,

§

impl<'a, K, V> Unpin for OccupiedEntry<'a, K, V>
where K: Unpin,

§

impl<'a, K, V> !UnwindSafe for OccupiedEntry<'a, K, V>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<'a, T, E> AsTaggedExplicit<'a, E> for T
where T: 'a,

source§

fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

source§

impl<'a, T, E> AsTaggedImplicit<'a, E> for T
where T: 'a,

source§

fn implicit( self, class: Class, constructed: bool, tag: u32 ) -> TaggedParser<'a, Implicit, Self, E>

source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> Paint for T
where T: ?Sized,

source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

§Example
println!("{}", value.primary());
source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

§Example
println!("{}", value.fixed(color));
source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

§Example
println!("{}", value.rgb(r, g, b));
source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

§Example
println!("{}", value.black());
source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

§Example
println!("{}", value.red());
source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

§Example
println!("{}", value.green());
source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

§Example
println!("{}", value.yellow());
source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

§Example
println!("{}", value.blue());
source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

§Example
println!("{}", value.magenta());
source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

§Example
println!("{}", value.cyan());
source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

§Example
println!("{}", value.white());
source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

§Example
println!("{}", value.bright_black());
source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

§Example
println!("{}", value.bright_red());
source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

§Example
println!("{}", value.bright_green());
source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

§Example
println!("{}", value.bright_yellow());
source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

§Example
println!("{}", value.bright_blue());
source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

§Example
println!("{}", value.bright_magenta());
source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

§Example
println!("{}", value.bright_cyan());
source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

§Example
println!("{}", value.bright_white());
source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> Upcast<T> for U
where T: UpcastFrom<U>,

source§

fn upcast(self) -> T

source§

impl<T, B> UpcastFrom<Counter<T, B>> for T

source§

fn upcast_from(value: Counter<T, B>) -> T

source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

source§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more