Struct rocket::serde::uuid::Builder

source ·
pub struct Builder(/* private fields */);
Available on crate feature uuid only.
Expand description

A builder for creating a UUID.

This type is useful if you need to mutate individual fields of a Uuid while constructing it. Since the Uuid type is Copy, it doesn’t offer any methods to mutate in place. They live on the Builder instead.

The Builder type also always exposes APIs to construct Uuids for any version without needing crate features or additional dependencies. It’s a lower-level API than the methods on Uuid.

§Examples

Creating a version 4 UUID from externally generated random bytes:

let random_bytes = rng();

let uuid = Builder::from_random_bytes(random_bytes).into_uuid();

assert_eq!(Some(Version::Random), uuid.get_version());
assert_eq!(Variant::RFC4122, uuid.get_variant());

Implementations§

source§

impl Builder

source

pub const fn from_bytes(b: [u8; 16]) -> Builder

Creates a Builder using the supplied bytes.

§Examples

Basic usage:

let bytes = [
    0xa1, 0xa2, 0xa3, 0xa4,
    0xb1, 0xb2,
    0xc1, 0xc2,
    0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8,
];

let uuid = Builder::from_bytes(bytes).into_uuid();

assert_eq!(
    "a1a2a3a4-b1b2-c1c2-d1d2-d3d4d5d6d7d8",
    uuid.hyphenated().to_string(),
);
source

pub const fn from_bytes_le(b: [u8; 16]) -> Builder

Creates a Builder using the supplied bytes in little endian order.

The individual fields encoded in the buffer will be flipped.

§Examples

Basic usage:

let bytes = [
    0xa1, 0xa2, 0xa3, 0xa4,
    0xb1, 0xb2,
    0xc1, 0xc2,
    0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8,
];

let uuid = Builder::from_bytes_le(bytes).into_uuid();

assert_eq!(
    "a4a3a2a1-b2b1-c2c1-d1d2-d3d4d5d6d7d8",
    uuid.hyphenated().to_string(),
);
source

pub const fn from_gregorian_timestamp( ticks: u64, counter: u16, node_id: &[u8; 6], ) -> Builder

Creates a Builder for a version 1 UUID using the supplied timestamp, counter, and node ID.

source

pub const fn from_md5_bytes(md5_bytes: [u8; 16]) -> Builder

Creates a Builder for a version 3 UUID using the supplied MD5 hashed bytes.

source

pub const fn from_random_bytes(random_bytes: [u8; 16]) -> Builder

Creates a Builder for a version 4 UUID using the supplied random bytes.

This method assumes the bytes are already sufficiently random, it will only set the appropriate bits for the UUID version and variant.

§Examples
let random_bytes = rng();
let uuid = Builder::from_random_bytes(random_bytes).into_uuid();

assert_eq!(Some(Version::Random), uuid.get_version());
assert_eq!(Variant::RFC4122, uuid.get_variant());
source

pub const fn from_sha1_bytes(sha1_bytes: [u8; 16]) -> Builder

Creates a Builder for a version 5 UUID using the supplied SHA-1 hashed bytes.

This method assumes the bytes are already a SHA-1 hash, it will only set the appropriate bits for the UUID version and variant.

source

pub const fn from_sorted_gregorian_timestamp( ticks: u64, counter: u16, node_id: &[u8; 6], ) -> Builder

Creates a Builder for a version 6 UUID using the supplied timestamp, counter, and node ID.

This method will encode the ticks, counter, and node ID in a sortable UUID.

source

pub const fn from_unix_timestamp_millis( millis: u64, counter_random_bytes: &[u8; 10], ) -> Builder

Creates a Builder for a version 7 UUID using the supplied Unix timestamp and counter bytes.

This method will set the variant field within the counter bytes without attempting to shift the data around it. Callers using the counter as a monotonic value should be careful not to store significant data in the 2 least significant bits of the 3rd byte.

§Examples

Creating a UUID using the current system timestamp:

use std::time::{Duration, SystemTime};
let ts = SystemTime::now().duration_since(SystemTime::UNIX_EPOCH)?;

let random_bytes = rng();

let uuid = Builder::from_unix_timestamp_millis(ts.as_millis().try_into()?, &random_bytes).into_uuid();

assert_eq!(Some(Version::SortRand), uuid.get_version());
assert_eq!(Variant::RFC4122, uuid.get_variant());
source

pub const fn from_custom_bytes(custom_bytes: [u8; 16]) -> Builder

Creates a Builder for a version 8 UUID using the supplied user-defined bytes.

This method won’t interpret the given bytes in any way, except to set the appropriate bits for the UUID version and variant.

source

pub fn from_slice(b: &[u8]) -> Result<Builder, Error>

Creates a Builder using the supplied bytes.

§Errors

This function will return an error if b has any length other than 16.

§Examples

Basic usage:

let bytes = [
    0xa1, 0xa2, 0xa3, 0xa4,
    0xb1, 0xb2,
    0xc1, 0xc2,
    0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8,
];

let uuid = Builder::from_slice(&bytes)?.into_uuid();

assert_eq!(
    "a1a2a3a4-b1b2-c1c2-d1d2-d3d4d5d6d7d8",
    uuid.hyphenated().to_string(),
);
source

pub fn from_slice_le(b: &[u8]) -> Result<Builder, Error>

Creates a Builder using the supplied bytes in little endian order.

The individual fields encoded in the buffer will be flipped.

§Errors

This function will return an error if b has any length other than 16.

§Examples

Basic usage:

let bytes = [
    0xa1, 0xa2, 0xa3, 0xa4,
    0xb1, 0xb2,
    0xc1, 0xc2,
    0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8,
];

let uuid = Builder::from_slice_le(&bytes)?.into_uuid();

assert_eq!(
    "a4a3a2a1-b2b1-c2c1-d1d2-d3d4d5d6d7d8",
    uuid.hyphenated().to_string(),
);
source

pub const fn from_fields(d1: u32, d2: u16, d3: u16, d4: &[u8; 8]) -> Builder

Creates a Builder from four field values.

§Examples

Basic usage:

let d1 = 0xa1a2a3a4;
let d2 = 0xb1b2;
let d3 = 0xc1c2;
let d4 = [0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8];

let uuid = Builder::from_fields(d1, d2, d3, &d4).into_uuid();

assert_eq!(
    uuid.hyphenated().to_string(),
    "a1a2a3a4-b1b2-c1c2-d1d2-d3d4d5d6d7d8"
);
source

pub const fn from_fields_le(d1: u32, d2: u16, d3: u16, d4: &[u8; 8]) -> Builder

Creates a Builder from four field values.

§Examples

Basic usage:

let d1 = 0xa1a2a3a4;
let d2 = 0xb1b2;
let d3 = 0xc1c2;
let d4 = [0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8];

let uuid = Builder::from_fields_le(d1, d2, d3, &d4).into_uuid();

assert_eq!(
    uuid.hyphenated().to_string(),
    "a4a3a2a1-b2b1-c2c1-d1d2-d3d4d5d6d7d8"
);
source

pub const fn from_u128(v: u128) -> Builder

Creates a Builder from a 128bit value.

§Examples

Basic usage:

let v = 0xa1a2a3a4b1b2c1c2d1d2d3d4d5d6d7d8u128;

let uuid = Builder::from_u128(v).into_uuid();

assert_eq!(
    "a1a2a3a4-b1b2-c1c2-d1d2-d3d4d5d6d7d8",
    uuid.hyphenated().to_string(),
);
source

pub const fn from_u128_le(v: u128) -> Builder

Creates a UUID from a 128bit value in little-endian order.

§Examples

Basic usage:

let v = 0xa1a2a3a4b1b2c1c2d1d2d3d4d5d6d7d8u128;

let uuid = Builder::from_u128_le(v).into_uuid();

assert_eq!(
    "d8d7d6d5-d4d3-d2d1-c2c1-b2b1a4a3a2a1",
    uuid.hyphenated().to_string(),
);
source

pub const fn nil() -> Builder

Creates a Builder with an initial Uuid::nil.

§Examples

Basic usage:

let uuid = Builder::nil().into_uuid();

assert_eq!(
    "00000000-0000-0000-0000-000000000000",
    uuid.hyphenated().to_string(),
);
source

pub fn set_variant(&mut self, v: Variant) -> &mut Builder

Specifies the variant of the UUID.

source

pub const fn with_variant(self, v: Variant) -> Builder

Specifies the variant of the UUID.

source

pub fn set_version(&mut self, v: Version) -> &mut Builder

Specifies the version number of the UUID.

source

pub const fn with_version(self, v: Version) -> Builder

Specifies the version number of the UUID.

source

pub const fn as_uuid(&self) -> &Uuid

Get a reference to the underlying Uuid.

§Examples

Basic usage:

let builder = Builder::nil();

let uuid1 = builder.as_uuid();
let uuid2 = builder.as_uuid();

assert_eq!(uuid1, uuid2);
source

pub const fn into_uuid(self) -> Uuid

Convert the builder into a Uuid.

§Examples

Basic usage:

let uuid = Builder::nil().into_uuid();

assert_eq!(
    uuid.hyphenated().to_string(),
    "00000000-0000-0000-0000-000000000000"
);

Trait Implementations§

source§

impl Debug for Builder

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> AsAny for T
where T: Any,

source§

fn as_any_ref(&self) -> &(dyn Any + 'static)

source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

source§

impl<'a, T, E> AsTaggedExplicit<'a, E> for T
where T: 'a,

source§

fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

source§

impl<'a, T, E> AsTaggedImplicit<'a, E> for T
where T: 'a,

source§

fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self, E>

source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> Paint for T
where T: ?Sized,

source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

§Example
println!("{}", value.primary());
source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

§Example
println!("{}", value.fixed(color));
source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

§Example
println!("{}", value.rgb(r, g, b));
source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

§Example
println!("{}", value.black());
source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

§Example
println!("{}", value.red());
source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

§Example
println!("{}", value.green());
source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

§Example
println!("{}", value.yellow());
source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

§Example
println!("{}", value.blue());
source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

§Example
println!("{}", value.magenta());
source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

§Example
println!("{}", value.cyan());
source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

§Example
println!("{}", value.white());
source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

§Example
println!("{}", value.bright_black());
source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

§Example
println!("{}", value.bright_red());
source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

§Example
println!("{}", value.bright_green());
source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

§Example
println!("{}", value.bright_yellow());
source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

§Example
println!("{}", value.bright_blue());
source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

§Example
println!("{}", value.bright_magenta());
source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

§Example
println!("{}", value.bright_cyan());
source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

§Example
println!("{}", value.bright_white());
source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
source§

impl<T> Same for T

source§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> Upcast<T> for U
where T: UpcastFrom<U>,

source§

fn upcast(self) -> T

source§

impl<T, B> UpcastFrom<Counter<T, B>> for T

source§

fn upcast_from(value: Counter<T, B>) -> T

source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

source§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more