Enum rocket_ws::Message

source ·
pub enum Message {
    Text(String),
    Binary(Vec<u8>),
    Ping(Vec<u8>),
    Pong(Vec<u8>),
    Close(Option<CloseFrame<'static>>),
    Frame(Frame),
}
Expand description

A WebSocket message.

A value of this type is typically constructed by calling .into() on a supported message type. This includes strings via &str and String and bytes via &[u8] and Vec<u8>:

#[get("/echo")]
fn echo_stream(ws: ws::WebSocket) -> ws::Stream!['static] {
    ws::Stream! { ws =>
        yield "Hello".into();
        yield String::from("Hello").into();
        yield (&[1u8, 2, 3][..]).into();
        yield vec![1u8, 2, 3].into();
    }
}

Other kinds of messages can be constructed directly:

#[get("/echo")]
fn echo_stream(ws: ws::WebSocket) -> ws::Stream!['static] {
    ws::Stream! { ws =>
        yield ws::Message::Ping(vec![b'h', b'i'])
    }
}

An enum representing the various forms of a WebSocket message.

Variants§

§

Text(String)

A text WebSocket message

§

Binary(Vec<u8>)

A binary WebSocket message

§

Ping(Vec<u8>)

A ping message with the specified payload

The payload here must have a length less than 125 bytes

§

Pong(Vec<u8>)

A pong message with the specified payload

The payload here must have a length less than 125 bytes

§

Close(Option<CloseFrame<'static>>)

A close message with the optional close frame.

§

Frame(Frame)

Raw frame. Note, that you’re not going to get this value while reading the message.

Implementations§

source§

impl Message

source

pub fn text<S>(string: S) -> Message
where S: Into<String>,

Create a new text WebSocket message from a stringable.

source

pub fn binary<B>(bin: B) -> Message
where B: Into<Vec<u8>>,

Create a new binary WebSocket message by converting to Vec<u8>.

source

pub fn is_text(&self) -> bool

Indicates whether a message is a text message.

source

pub fn is_binary(&self) -> bool

Indicates whether a message is a binary message.

source

pub fn is_ping(&self) -> bool

Indicates whether a message is a ping message.

source

pub fn is_pong(&self) -> bool

Indicates whether a message is a pong message.

source

pub fn is_close(&self) -> bool

Indicates whether a message is a close message.

source

pub fn len(&self) -> usize

Get the length of the WebSocket message.

source

pub fn is_empty(&self) -> bool

Returns true if the WebSocket message has no content. For example, if the other side of the connection sent an empty string.

source

pub fn into_data(self) -> Vec<u8>

Consume the WebSocket and return it as binary data.

source

pub fn into_text(self) -> Result<String, Error>

Attempt to consume the WebSocket message and convert it to a String.

source

pub fn to_text(&self) -> Result<&str, Error>

Attempt to get a &str from the WebSocket message, this will try to convert binary data to utf8.

Trait Implementations§

source§

impl Clone for Message

source§

fn clone(&self) -> Message

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Message

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl Display for Message

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl<'b> From<&'b [u8]> for Message

source§

fn from(data: &'b [u8]) -> Message

Converts to this type from the input type.
source§

impl<'s> From<&'s str> for Message

source§

fn from(string: &'s str) -> Message

Converts to this type from the input type.
source§

impl From<Message> for Vec<u8>

source§

fn from(message: Message) -> Vec<u8>

Converts to this type from the input type.
source§

impl From<String> for Message

source§

fn from(string: String) -> Message

Converts to this type from the input type.
source§

impl From<Vec<u8>> for Message

source§

fn from(data: Vec<u8>) -> Message

Converts to this type from the input type.
source§

impl PartialEq for Message

source§

fn eq(&self, other: &Message) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Sink<Message> for DuplexStream

source§

type Error = Error

The type of value produced by the sink when an error occurs.
source§

fn poll_ready( self: Pin<&mut Self>, cx: &mut Context<'_>, ) -> Poll<Result<(), Self::Error>>

Attempts to prepare the Sink to receive a value. Read more
source§

fn start_send(self: Pin<&mut Self>, item: Message) -> Result<(), Self::Error>

Begin the process of sending a value to the sink. Each call to this function must be preceded by a successful call to poll_ready which returned Poll::Ready(Ok(())). Read more
source§

fn poll_flush( self: Pin<&mut Self>, cx: &mut Context<'_>, ) -> Poll<Result<(), Self::Error>>

Flush any remaining output from this sink. Read more
source§

fn poll_close( self: Pin<&mut Self>, cx: &mut Context<'_>, ) -> Poll<Result<(), Self::Error>>

Flush any remaining output and close this sink, if necessary. Read more
source§

impl TryFrom<Message> for String

source§

type Error = Error

The type returned in the event of a conversion error.
source§

fn try_from( value: Message, ) -> Result<String, <String as TryFrom<Message>>::Error>

Performs the conversion.
source§

impl Eq for Message

source§

impl StructuralPartialEq for Message

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> AsAny for T
where T: Any,

source§

fn as_any_ref(&self) -> &(dyn Any + 'static)

source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

source§

impl<'a, T, E> AsTaggedExplicit<'a, E> for T
where T: 'a,

source§

fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

source§

impl<'a, T, E> AsTaggedImplicit<'a, E> for T
where T: 'a,

source§

fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self, E>

source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> Paint for T
where T: ?Sized,

source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

§Example
println!("{}", value.primary());
source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

§Example
println!("{}", value.fixed(color));
source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

§Example
println!("{}", value.rgb(r, g, b));
source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

§Example
println!("{}", value.black());
source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

§Example
println!("{}", value.red());
source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

§Example
println!("{}", value.green());
source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

§Example
println!("{}", value.yellow());
source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

§Example
println!("{}", value.blue());
source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

§Example
println!("{}", value.magenta());
source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

§Example
println!("{}", value.cyan());
source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

§Example
println!("{}", value.white());
source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

§Example
println!("{}", value.bright_black());
source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

§Example
println!("{}", value.bright_red());
source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

§Example
println!("{}", value.bright_green());
source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

§Example
println!("{}", value.bright_yellow());
source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

§Example
println!("{}", value.bright_blue());
source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

§Example
println!("{}", value.bright_magenta());
source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

§Example
println!("{}", value.bright_cyan());
source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

§Example
println!("{}", value.bright_white());
source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
source§

impl<T> Same for T

source§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T> ToString for T
where T: Display + ?Sized,

source§

default fn to_string(&self) -> String

Converts the given value to a String. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> Upcast<T> for U
where T: UpcastFrom<U>,

source§

fn upcast(self) -> T

source§

impl<T, B> UpcastFrom<Counter<T, B>> for T

source§

fn upcast_from(value: Counter<T, B>) -> T

source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

source§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<T> CustomEndpoint for T
where T: Display + Debug + Sync + Send + Any,