Enum rocket::mtls::oid::asn1_rs::Real

pub enum Real {
    Binary {
        mantissa: f64,
        base: u32,
        exponent: i32,
        enc_base: u8,
    },
    Infinity,
    NegInfinity,
    Zero,
}
Available on crate feature mtls only.
Expand description

ASN.1 REAL type

Limitations

When encoding binary values, only base 2 is supported

Variants§

§

Binary

Fields

§mantissa: f64
§base: u32
§exponent: i32
§enc_base: u8

Non-special values

§

Infinity

Infinity (∞).

§

NegInfinity

Negative infinity (−∞).

§

Zero

Zero

Implementations§

§

impl Real

pub fn new(f: f64) -> Real

Create a new REAL from the f64 value.

pub const fn with_enc_base(self, enc_base: u8) -> Real

pub const fn binary(mantissa: f64, base: u32, exponent: i32) -> Real

Create a new binary REAL

pub fn is_infinite(&self) -> bool

Returns true if this value is positive infinity or negative infinity, and false otherwise.

pub fn is_finite(&self) -> bool

Returns true if this number is not infinite.

pub fn f64(&self) -> f64

Returns the ‘f64’ value of this REAL.

Returned value is a float, and may be infinite.

pub fn f32(&self) -> f32

Returns the ‘f32’ value of this REAL.

This functions casts the result of Real::f64 to a f32, and loses precision.

Trait Implementations§

§

impl<'a> CheckDerConstraints for Real

§

impl Debug for Real

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl From<Real> for f32

§

fn from(r: Real) -> f32

Converts to this type from the input type.
§

impl From<Real> for f64

§

fn from(r: Real) -> f64

Converts to this type from the input type.
§

impl From<f32> for Real

§

fn from(f: f32) -> Real

Converts to this type from the input type.
§

impl From<f64> for Real

§

fn from(f: f64) -> Real

Converts to this type from the input type.
§

impl PartialEq for Real

§

fn eq(&self, other: &Real) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl Tagged for Real

§

const TAG: Tag = Tag::RealType

§

impl ToDer for Real

§

fn to_der_len(&self) -> Result<usize, Error>

Get the length of the object, when encoded
§

fn write_der_header( &self, writer: &mut dyn Write ) -> Result<usize, SerializeError>

Attempt to write the DER header to this writer.
§

fn write_der_content( &self, writer: &mut dyn Write ) -> Result<usize, SerializeError>

Attempt to write the DER content (all except header) to this writer.
§

fn to_der_vec(&self) -> Result<Vec<u8>, SerializeError>

Write the DER encoded representation to a newly allocated Vec<u8>.
§

fn to_der_vec_raw(&self) -> Result<Vec<u8>, SerializeError>

Similar to using to_vec, but uses provided values without changes. This can generate an invalid encoding for a DER object.
§

fn write_der(&self, writer: &mut dyn Write) -> Result<usize, SerializeError>

Attempt to write the DER encoded representation (header and content) into this writer. Read more
§

fn write_der_raw(&self, writer: &mut dyn Write) -> Result<usize, SerializeError>

Similar to using to_der, but uses provided values without changes. This can generate an invalid encoding for a DER object.
§

impl<'a> TryFrom<Any<'a>> for Real

§

type Error = Error

The type returned in the event of a conversion error.
§

fn try_from(any: Any<'a>) -> Result<Real, Error>

Performs the conversion.
§

impl StructuralPartialEq for Real

Auto Trait Implementations§

§

impl RefUnwindSafe for Real

§

impl Send for Real

§

impl Sync for Real

§

impl Unpin for Real

§

impl UnwindSafe for Real

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<'a, T> AsTaggedExplicit<'a> for Twhere T: 'a,

§

fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self>

§

impl<'a, T> AsTaggedImplicit<'a> for Twhere T: 'a,

§

fn implicit( self, class: Class, constructed: bool, tag: u32 ) -> TaggedParser<'a, Implicit, Self>

source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Choice for Twhere T: Tagged,

§

fn can_decode(tag: Tag) -> bool

Is the provided Tag decodable as a variant of this CHOICE?
§

impl<T> DynTagged for Twhere T: Tagged,

§

fn tag(&self) -> Tag

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<'a, T> FromBer<'a> for Twhere T: TryFrom<Any<'a>, Error = Error>,

§

fn from_ber(bytes: &'a [u8]) -> Result<(&'a [u8], T), Err<Error>>

Attempt to parse input bytes into a BER object
§

impl<'a, T> FromDer<'a> for Twhere T: TryFrom<Any<'a>, Error = Error> + CheckDerConstraints,

§

fn from_der(bytes: &'a [u8]) -> Result<(&'a [u8], T), Err<Error>>

Attempt to parse input bytes into a DER object (enforcing constraints)
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> IntoCollection<T> for T

§

fn into_collection<A>(self) -> SmallVec<A> where A: Array<Item = T>,

Converts self into a collection.
§

fn mapped<U, F, A>(self, f: F) -> SmallVec<A> where F: FnMut(T) -> U, A: Array<Item = U>,

source§

impl<T> Paint for Twhere T: ?Sized,

source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

Example
println!("{}", value.primary());
source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

Example
println!("{}", value.fixed(color));
source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

Example
println!("{}", value.rgb(r, g, b));
source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

Example
println!("{}", value.black());
source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

Example
println!("{}", value.red());
source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

Example
println!("{}", value.green());
source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

Example
println!("{}", value.yellow());
source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

Example
println!("{}", value.blue());
source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

Example
println!("{}", value.magenta());
source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

Example
println!("{}", value.cyan());
source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

Example
println!("{}", value.white());
source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

Example
println!("{}", value.bright_black());
source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

Example
println!("{}", value.bright_red());
source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

Example
println!("{}", value.bright_green());
source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

Example
println!("{}", value.bright_yellow());
source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

Example
println!("{}", value.bright_blue());
source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

Example
println!("{}", value.bright_magenta());
source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

Example
println!("{}", value.bright_cyan());
source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

Example
println!("{}", value.bright_white());
source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

Example
println!("{}", value.on_primary());
source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

Example
println!("{}", value.on_fixed(color));
source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

Example
println!("{}", value.on_rgb(r, g, b));
source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

Example
println!("{}", value.on_black());
source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

Example
println!("{}", value.on_red());
source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

Example
println!("{}", value.on_green());
source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

Example
println!("{}", value.on_yellow());
source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

Example
println!("{}", value.on_blue());
source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

Example
println!("{}", value.on_magenta());
source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

Example
println!("{}", value.on_cyan());
source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

Example
println!("{}", value.on_white());
source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

Example
println!("{}", value.on_bright_black());
source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

Example
println!("{}", value.on_bright_red());
source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

Example
println!("{}", value.on_bright_green());
source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

Example
println!("{}", value.on_bright_yellow());
source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

Example
println!("{}", value.on_bright_blue());
source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

Example
println!("{}", value.on_bright_magenta());
source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

Example
println!("{}", value.on_bright_cyan());
source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

Example
println!("{}", value.on_bright_white());
source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

Example
println!("{}", value.bold());
source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

Example
println!("{}", value.dim());
source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

Example
println!("{}", value.italic());
source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

Example
println!("{}", value.rapid_blink());
source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

Example
println!("{}", value.invert());
source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

Example
println!("{}", value.conceal());
source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

Example
println!("{}", value.strike());
source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

Example
println!("{}", value.mask());
source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

Example
println!("{}", value.wrap());
source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

Example
println!("{}", value.linger());
source§

fn clear(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Clear.

Example
println!("{}", value.clear());
source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

Example
println!("{}", value.bright());
source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

Example
println!("{}", value.on_bright());
source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
source§

fn new(self) -> Painted<Self>where Self: Sized,

Create a new Painted with a default Style. Read more
source§

fn paint<S>(&self, style: S) -> Painted<&Self>where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more