rocket_dyn_templates::minijinja

Struct Output

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pub struct Output<'a> { /* private fields */ }
Expand description

An abstraction over fmt::Write for the rendering.

This is a utility type used in the engine which can be written into like one can write into an std::fmt::Write value. It’s primarily used internally in the engine but it’s also passed to the custom formatter function.

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impl<'a> Output<'a>

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pub fn write_str(&mut self, s: &str) -> Result<(), Error>

Writes some data to the underlying buffer contained within this output.

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pub fn write_fmt(&mut self, a: Arguments<'_>) -> Result<(), Error>

Writes some formatted information into this instance.

Trait Implementations§

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impl Write for Output<'_>

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fn write_str(&mut self, s: &str) -> Result<(), Error>

Writes a string slice into this writer, returning whether the write succeeded. Read more
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fn write_char(&mut self, c: char) -> Result<(), Error>

Writes a char into this writer, returning whether the write succeeded. Read more
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fn write_fmt(&mut self, args: Arguments<'_>) -> Result<(), Error>

Glue for usage of the write! macro with implementors of this trait. Read more

Auto Trait Implementations§

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impl<'a> Freeze for Output<'a>

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impl<'a> !RefUnwindSafe for Output<'a>

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impl<'a> !Send for Output<'a>

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impl<'a> !Sync for Output<'a>

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impl<'a> Unpin for Output<'a>

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impl<'a> !UnwindSafe for Output<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T> AsTaggedExplicit<'a> for T
where T: 'a,

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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self>

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impl<'a, T> AsTaggedImplicit<'a> for T
where T: 'a,

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fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoCollection<T> for T

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fn into_collection<A>(self) -> SmallVec<A>
where A: Array<Item = T>,

Converts self into a collection.
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fn mapped<U, F, A>(self, f: F) -> SmallVec<A>
where F: FnMut(T) -> U, A: Array<Item = U>,

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

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println!("{}", value.primary());
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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

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fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

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Returns self with the fg() set to Color::Red.

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Returns self with the fg() set to Color::Green.

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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

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Returns self with the fg() set to Color::Blue.

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Returns self with the fg() set to Color::Magenta.

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Returns self with the fg() set to Color::Cyan.

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fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

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Returns self with the fg() set to Color::BrightRed.

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Returns self with the fg() set to Color::BrightGreen.

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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

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Returns self with the fg() set to Color::BrightBlue.

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Returns self with the fg() set to Color::BrightMagenta.

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Returns self with the fg() set to Color::BrightCyan.

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Returns self with the fg() set to Color::BrightWhite.

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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

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println!("{}", value.on_black());
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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

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println!("{}", value.on_red());
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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

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println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

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println!("{}", value.on_yellow());
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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

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println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

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println!("{}", value.on_magenta());
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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

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println!("{}", value.on_cyan());
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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

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println!("{}", value.on_bright_magenta());
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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

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println!("{}", value.on_bright_cyan());
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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

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Returns self with the attr() set to Attribute::Underline.

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Returns self with the attr() set to Attribute::Blink.

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Returns self with the attr() set to Attribute::RapidBlink.

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Returns self with the attr() set to Attribute::Invert.

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Returns self with the attr() set to Attribute::Conceal.

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Returns self with the attr() set to Attribute::Strike.

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fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

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Enable wrapping using wrap().

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Returns self with the quirk() set to Quirk::Mask.

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Returns self with the quirk() set to Quirk::Wrap.

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Returns self with the quirk() set to Quirk::Linger.

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fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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Returns self with the quirk() set to Quirk::Bright.

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

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Enable styling painted only when both stdout and stderr are TTYs:

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fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
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where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more