Struct rocket_ws::frame::Frame

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pub struct Frame { /* private fields */ }
Expand description

A struct representing a WebSocket frame.

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impl Frame

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pub fn len(&self) -> usize

Get the length of the frame. This is the length of the header + the length of the payload.

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pub fn is_empty(&self) -> bool

Check if the frame is empty.

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pub fn header(&self) -> &FrameHeader

Get a reference to the frame’s header.

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pub fn header_mut(&mut self) -> &mut FrameHeader

Get a mutable reference to the frame’s header.

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pub fn payload(&self) -> &Vec<u8>

Get a reference to the frame’s payload.

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pub fn payload_mut(&mut self) -> &mut Vec<u8>

Get a mutable reference to the frame’s payload.

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pub fn into_data(self) -> Vec<u8>

Consume the frame into its payload as binary.

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pub fn into_string(self) -> Result<String, FromUtf8Error>

Consume the frame into its payload as string.

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pub fn to_text(&self) -> Result<&str, Utf8Error>

Get frame payload as &str.

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pub fn message(data: Vec<u8>, opcode: OpCode, is_final: bool) -> Frame

Create a new data frame.

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pub fn pong(data: Vec<u8>) -> Frame

Create a new Pong control frame.

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pub fn ping(data: Vec<u8>) -> Frame

Create a new Ping control frame.

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pub fn close(msg: Option<CloseFrame<'_>>) -> Frame

Create a new Close control frame.

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pub fn from_payload(header: FrameHeader, payload: Vec<u8>) -> Frame

Create a frame from given header and data.

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pub fn format(self, output: &mut impl Write) -> Result<(), Error>

Write a frame out to a buffer

Trait Implementations§

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impl Clone for Frame

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fn clone(&self) -> Frame

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Frame

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Display for Frame

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for Frame

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fn eq(&self, other: &Frame) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Frame

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impl StructuralPartialEq for Frame

Auto Trait Implementations§

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impl Freeze for Frame

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impl RefUnwindSafe for Frame

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impl Send for Frame

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impl Sync for Frame

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impl Unpin for Frame

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impl UnwindSafe for Frame

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impl<T> Any for T
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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Compare self to key and return true if they are equal.
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