rocket::mtls::oid::asn1_rs::nom::lib::std::collections::btree_map

Struct CursorMut

Source
pub struct CursorMut<'a, K, V, A = Global>
where K: 'a, V: 'a,
{ /* private fields */ }
🔬This is a nightly-only experimental API. (btree_cursors)
Available on crate feature mtls only.
Expand description

A cursor over a BTreeMap with editing operations.

A Cursor is like an iterator, except that it can freely seek back-and-forth, and can safely mutate the map during iteration. This is because the lifetime of its yielded references is tied to its own lifetime, instead of just the underlying map. This means cursors cannot yield multiple elements at once.

Cursors always point to a gap between two elements in the map, and can operate on the two immediately adjacent elements.

A CursorMut is created with the BTreeMap::lower_bound_mut and BTreeMap::upper_bound_mut methods.

Implementations§

Source§

impl<'a, K, V, A> CursorMut<'a, K, V, A>

Source

pub fn next(&mut self) -> Option<(&K, &mut V)>

🔬This is a nightly-only experimental API. (btree_cursors)

Advances the cursor to the next gap, returning the key and value of the element that it moved over.

If the cursor is already at the end of the map then None is returned and the cursor is not moved.

Source

pub fn prev(&mut self) -> Option<(&K, &mut V)>

🔬This is a nightly-only experimental API. (btree_cursors)

Advances the cursor to the previous gap, returning the key and value of the element that it moved over.

If the cursor is already at the start of the map then None is returned and the cursor is not moved.

Source

pub fn peek_next(&mut self) -> Option<(&K, &mut V)>

🔬This is a nightly-only experimental API. (btree_cursors)

Returns a reference to the key and value of the next element without moving the cursor.

If the cursor is at the end of the map then None is returned.

Source

pub fn peek_prev(&mut self) -> Option<(&K, &mut V)>

🔬This is a nightly-only experimental API. (btree_cursors)

Returns a reference to the key and value of the previous element without moving the cursor.

If the cursor is at the start of the map then None is returned.

Source

pub fn as_cursor(&self) -> Cursor<'_, K, V>

🔬This is a nightly-only experimental API. (btree_cursors)

Returns a read-only cursor pointing to the same location as the CursorMut.

The lifetime of the returned Cursor is bound to that of the CursorMut, which means it cannot outlive the CursorMut and that the CursorMut is frozen for the lifetime of the Cursor.

Source

pub unsafe fn with_mutable_key(self) -> CursorMutKey<'a, K, V, A>

🔬This is a nightly-only experimental API. (btree_cursors)

Converts the cursor into a CursorMutKey, which allows mutating the key of elements in the tree.

§Safety

Since this cursor allows mutating keys, you must ensure that the BTreeMap invariants are maintained. Specifically:

  • The key of the newly inserted element must be unique in the tree.
  • All keys in the tree must remain in sorted order.
Source§

impl<'a, K, V, A> CursorMut<'a, K, V, A>
where K: Ord, A: Allocator + Clone,

Source

pub unsafe fn insert_after_unchecked(&mut self, key: K, value: V)

🔬This is a nightly-only experimental API. (btree_cursors)

Inserts a new key-value pair into the map in the gap that the cursor is currently pointing to.

After the insertion the cursor will be pointing at the gap after the newly inserted element.

§Safety

You must ensure that the BTreeMap invariants are maintained. Specifically:

  • The key of the newly inserted element must be unique in the tree.
  • All keys in the tree must remain in sorted order.
Source

pub unsafe fn insert_before_unchecked(&mut self, key: K, value: V)

🔬This is a nightly-only experimental API. (btree_cursors)

Inserts a new key-value pair into the map in the gap that the cursor is currently pointing to.

After the insertion the cursor will be pointing at the gap after the newly inserted element.

§Safety

You must ensure that the BTreeMap invariants are maintained. Specifically:

  • The key of the newly inserted element must be unique in the tree.
  • All keys in the tree must remain in sorted order.
Source

pub fn insert_after( &mut self, key: K, value: V, ) -> Result<(), UnorderedKeyError>

🔬This is a nightly-only experimental API. (btree_cursors)

Inserts a new key-value pair into the map in the gap that the cursor is currently pointing to.

After the insertion the cursor will be pointing at the gap before the newly inserted element.

If the inserted key is not greater than the key before the cursor (if any), or if it not less than the key after the cursor (if any), then an UnorderedKeyError is returned since this would invalidate the Ord invariant between the keys of the map.

Source

pub fn insert_before( &mut self, key: K, value: V, ) -> Result<(), UnorderedKeyError>

🔬This is a nightly-only experimental API. (btree_cursors)

Inserts a new key-value pair into the map in the gap that the cursor is currently pointing to.

After the insertion the cursor will be pointing at the gap after the newly inserted element.

If the inserted key is not greater than the key before the cursor (if any), or if it not less than the key after the cursor (if any), then an UnorderedKeyError is returned since this would invalidate the Ord invariant between the keys of the map.

Source

pub fn remove_next(&mut self) -> Option<(K, V)>

🔬This is a nightly-only experimental API. (btree_cursors)

Removes the next element from the BTreeMap.

The element that was removed is returned. The cursor position is unchanged (before the removed element).

Source

pub fn remove_prev(&mut self) -> Option<(K, V)>

🔬This is a nightly-only experimental API. (btree_cursors)

Removes the preceding element from the BTreeMap.

The element that was removed is returned. The cursor position is unchanged (after the removed element).

Trait Implementations§

Source§

impl<K, V, A> Debug for CursorMut<'_, K, V, A>
where K: Debug, V: Debug,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

§

impl<'a, K, V, A> Freeze for CursorMut<'a, K, V, A>

§

impl<'a, K, V, A> RefUnwindSafe for CursorMut<'a, K, V, A>

§

impl<'a, K, V, A> Send for CursorMut<'a, K, V, A>
where A: Send, K: Send, V: Send,

§

impl<'a, K, V, A> Sync for CursorMut<'a, K, V, A>
where A: Sync, K: Sync, V: Sync,

§

impl<'a, K, V, A> Unpin for CursorMut<'a, K, V, A>

§

impl<'a, K, V, A = Global> !UnwindSafe for CursorMut<'a, K, V, A>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> AsAny for T
where T: Any,

Source§

fn as_any_ref(&self) -> &(dyn Any + 'static)

Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Source§

impl<'a, T, E> AsTaggedExplicit<'a, E> for T
where T: 'a,

Source§

fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

Source§

impl<'a, T, E> AsTaggedImplicit<'a, E> for T
where T: 'a,

Source§

fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self, E>

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T, U> Upcast<T> for U
where T: UpcastFrom<U>,

Source§

fn upcast(self) -> T

Source§

impl<T, B> UpcastFrom<Counter<T, B>> for T

Source§

fn upcast_from(value: Counter<T, B>) -> T

Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more